Agent-based dashboard: how a deepfake spreads through a school network, and where a limited education budget actually helps. Illustrative, not validated.
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spreadlab

CI

An agent-based "what if" dashboard for a hard question: when harmful content (the modelled case: a non-consensual deepfake) starts spreading through a school year group, where does a limited education budget actually make a difference?

Live demo: https://aios-demo.justinvisser.org

Illustrative, not validated. spreadlab is a planning and discussion aid. The model is a deliberately simple social-contagion simulation; its numbers are not predictions about real schools, real platforms, or real incidents, and must not be used as such.

The idea

Schools can rarely reach everyone with a prevention program. spreadlab runs the same outbreak in the same simulated social network under different education strategies, so the only thing that changes is who gets educated. With the default world (120 students, educate 30% of them):

Strategy Reached by the fake
No program 82%
Educate 30% at random 58%
Educate the 30% best-connected 6%

Same budget, different targeting, an order-of-magnitude difference. Making that lever visible (and later: searching for the best intervention under a budget) is the point of the tool.

How the model works

  • Network: Holme-Kim preferential attachment with triangle closure (Holme & Kim, 2002), producing the hubs and clustered friend groups of real social networks; a port of networkx's powerlaw_cluster_graph.
  • Spread: an independent cascade (Kempe, Kleinberg & Tardos, 2003); each directed edge gets one random forwarding draw, shared across all scenarios, so strategies are compared in the same world.
  • Education lever: an educated student still receives the fake but never forwards it. Strategies: no program, uniform random, most-connected.
  • Determinism: every source of randomness flows from seeds in the config; identical configs produce identical results, pinned by tests.

Status

Early development; interface and API are not stable yet.

  • Simulation engine in Go (tested, deterministic, benchmarked)
  • JSON API + TypeScript types generated from the Go structs
  • Web frontend reproducing the three-scenario comparison from live data
  • Interactive dashboard (controls, network view, spread animation)
  • Single-binary deploy (embedded frontend), public Docker image
  • Hosted demo (aios-demo.justinvisser.org)
  • Intervention optimisation under a budget

Quick start (development)

Prerequisites: Go 1.26+, Node 20+.

git clone https://github.com/JustinZeus/spreadlab
cd spreadlab
./dev.sh

dev.sh starts the Go API (localhost:8080) and the Vite dev server (localhost:5173, proxying /api), and installs frontend dependencies on first run. One Ctrl-C stops everything. Or run the two halves manually:

go run ./cmd/spreadlab        # API on localhost:8080
cd web && npm run dev         # frontend on localhost:5173

go run ./cmd/spreadlab -table prints the three-scenario comparison to the terminal as a quick engine sanity check.

Deploy

Every merge to main publishes a public image to ghcr.io/justinzeus/spreadlab, tagged latest and the commit SHA (for rollbacks). The image is self-contained: one Go binary with the built frontend embedded, serving the dashboard on /, the API under /api, and /healthz. A healthcheck is baked in (the binary probes its own /healthz; the distroless base has no shell).

To run it:

docker run -p 8080:8080 ghcr.io/justinzeus/spreadlab:latest

Behind a reverse proxy, attach the container to the proxy's docker network instead of publishing ports and point the proxy at port 8080.

Project layout

Path What it is
internal/engine/ Pure simulation engine; no web dependencies
internal/api/ Thin JSON API over the engine
cmd/spreadlab/ Server binary
web/ Vue 3 + TypeScript frontend (Vite)
web/src/types/ TypeScript types generated from the Go structs

The Go structs in internal/engine/scenario.go are the single source of truth for parameters and results. web/src/types/ is generated from them (via tygo); never edit those files by hand. After changing Config, Result, or the API response types:

go generate ./...

Checks

go test ./...                                   # engine + API tests
golangci-lint run ./...                         # Go linter
go test -bench=. -benchmem ./internal/engine/   # benchmark baseline
cd web && npm run test:unit && npm run lint && npm run type-check

CI runs the same checks, plus a guard that the generated TypeScript types are in sync with the Go structs.

Background

spreadlab started as the proof-of-concept tool of a university grant proposal on AI in an open society; the model semantics were ported from the Python prototype used in that project's pitch. The subject is handled from the prevention side only: the tool models how harmful content spreads and what education changes, nothing about creating such content.

References: P. Holme & B. J. Kim, Growing scale-free networks with tunable clustering (Phys. Rev. E 65, 2002). D. Kempe, J. Kleinberg & E. Tardos, Maximizing the spread of influence through a social network (KDD 2003).

License

MIT