The store fetches {config, bounds} at startup and snaps values into
range everywhere they enter: typed fields, sliders, panel overrides,
and shared links (a ?edgesPerNode=150 link now runs at 8 instead of
showing a validation error). Shrinking numStudents pulls numEducated
and origin down with it. If the bounds fetch fails the app still
starts and the engine's validation backstops. Native min/max
attributes follow the same numbers, so spinners stop at the bounds.
283 lines
6.5 KiB
Vue
283 lines
6.5 KiB
Vue
<script setup lang="ts">
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import { computed } from 'vue'
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import { useSimStore } from '@/composables/useSimStore'
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import { CONFIG_FIELD_LABELS } from '@/lib/fieldLabels'
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import type { Config } from '@/types/engine'
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// The collapsible advanced grid (spec section 4): world-shaping numbers
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// plus the three seeds, each seed with a dice reroll (spec 5.3). "Reroll
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// world" rerolls all three at once; the debounced run coalesces them.
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const store = useSimStore()
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interface NumberFieldDef {
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field: keyof Config
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label: string
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min: number
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max: number | undefined
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step: number
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}
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// min/max come from the engine's served bounds; until they arrive the
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// inputs are unbounded and the store clamps nothing (the engine's own
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// validation backstops). origin's ceiling tracks numStudents.
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const numberFields = computed<NumberFieldDef[]>(() => {
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const bounds = store.state.bounds
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return [
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{
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field: 'numStudents',
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label: CONFIG_FIELD_LABELS.numStudents,
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min: bounds?.numStudents.min ?? 2,
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max: bounds?.numStudents.max,
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step: 1,
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},
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{
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field: 'edgesPerNode',
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label: CONFIG_FIELD_LABELS.edgesPerNode,
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min: bounds?.edgesPerNode.min ?? 1,
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max: bounds?.edgesPerNode.max,
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step: 1,
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},
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{
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field: 'triangleProb',
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label: CONFIG_FIELD_LABELS.triangleProb,
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min: bounds?.triangleProb.min ?? 0,
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max: bounds?.triangleProb.max,
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step: 0.05,
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},
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{
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field: 'origin',
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label: CONFIG_FIELD_LABELS.origin,
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min: 0,
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max: store.state.base.numStudents - 1,
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step: 1,
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},
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]
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})
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interface SeedFieldDef {
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field: keyof Config
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label: string
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}
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const seedFields: SeedFieldDef[] = [
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{ field: 'graphSeed', label: CONFIG_FIELD_LABELS.graphSeed },
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{ field: 'thresholdSeed', label: CONFIG_FIELD_LABELS.thresholdSeed },
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{ field: 'educationSeed', label: CONFIG_FIELD_LABELS.educationSeed },
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]
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// The engine's 400 message names the offending Go/JSON field; mark it.
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const offendingField = computed(() => {
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const validationError = store.state.validationError
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if (!validationError) return null
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const allFields = [...numberFields.value, ...seedFields].map(({ field }) => field)
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return allFields.find((field) => validationError.includes(field)) ?? null
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})
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function setField(field: keyof Config, event: Event) {
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const nextValue = (event.target as HTMLInputElement).valueAsNumber
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if (Number.isFinite(nextValue)) store.setBaseField(field, nextValue)
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}
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// Seeds are just names for worlds; a small range keeps the fields and
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// shared URLs readable while still giving plenty of distinct worlds.
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function freshSeed(): number {
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const buffer = new Uint32Array(1)
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crypto.getRandomValues(buffer)
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return (buffer[0] ?? 0) % 10000
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}
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function reroll(field: keyof Config) {
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store.setBaseField(field, freshSeed())
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}
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function rerollWorld() {
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for (const { field } of seedFields) store.setBaseField(field, freshSeed())
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}
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</script>
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<template>
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<details class="adv" open>
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<summary>
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<svg class="ic chevron" viewBox="0 0 24 24" aria-hidden="true"><path d="M9 6l6 6-6 6" /></svg>
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Advanced
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</summary>
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<div class="grid">
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<label
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v-for="def in numberFields"
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:key="def.field"
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class="field"
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:class="{ invalid: offendingField === def.field }"
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>
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<span class="fl">{{ def.label }}</span>
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<input
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type="number"
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:min="def.min"
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:max="def.max"
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:step="def.step"
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:value="store.state.base[def.field]"
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:aria-invalid="offendingField === def.field || undefined"
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@change="setField(def.field, $event)"
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/>
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</label>
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<span
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v-for="def in seedFields"
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:key="def.field"
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class="field"
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:class="{ invalid: offendingField === def.field }"
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>
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<label class="seed">
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<span class="fl">{{ def.label }}</span>
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<input
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type="number"
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min="0"
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step="1"
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:value="store.state.base[def.field]"
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:aria-invalid="offendingField === def.field || undefined"
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@change="setField(def.field, $event)"
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/>
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</label>
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<button
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class="dice"
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type="button"
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:aria-label="`Reroll ${def.label}`"
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@click="reroll(def.field)"
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>
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<svg class="ic" viewBox="0 0 24 24">
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<rect x="4" y="4" width="16" height="16" rx="3" />
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<path d="M9 9h.01M15 15h.01M15 9h.01M9 15h.01" />
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</svg>
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</button>
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</span>
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</div>
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<button class="reroll-world" type="button" @click="rerollWorld()">Reroll world</button>
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</details>
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</template>
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<style scoped>
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.adv {
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margin-top: 20px;
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border-top: 1px solid var(--border-soft);
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padding-top: 14px;
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}
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summary {
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display: inline-flex;
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align-items: center;
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gap: 6px;
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font-size: 13px;
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font-weight: 600;
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color: var(--ink-3);
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cursor: pointer;
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list-style: none;
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border-radius: 8px;
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padding: 2px 4px;
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}
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summary::-webkit-details-marker {
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display: none;
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}
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.chevron {
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width: 14px;
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height: 14px;
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transition: transform 0.15s;
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}
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details[open] .chevron {
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transform: rotate(90deg);
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}
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.grid {
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display: grid;
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grid-template-columns: 1fr 1fr;
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gap: 10px 14px;
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margin-top: 12px;
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}
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.field {
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display: flex;
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align-items: center;
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justify-content: space-between;
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gap: 8px;
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border: 1px solid var(--border-soft);
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background: var(--bg);
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border-radius: 10px;
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padding: 7px 11px;
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font-size: 13px;
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}
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.field.invalid {
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border-color: var(--spread);
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}
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.fl {
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color: var(--ink-3);
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font-weight: 500;
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white-space: nowrap;
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}
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.seed {
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display: flex;
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align-items: center;
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justify-content: space-between;
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gap: 8px;
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flex: 1;
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min-width: 0;
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}
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input[type='number'] {
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width: 72px;
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font: 600 13px/1.4 inherit;
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font-family: inherit;
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color: var(--ink-2);
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background: none;
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border: none;
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text-align: right;
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padding: 0;
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}
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.dice {
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border: none;
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background: none;
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padding: 2px;
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border-radius: 6px;
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color: var(--ink-4);
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display: grid;
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place-items: center;
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cursor: pointer;
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flex: none;
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}
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.dice:hover {
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color: var(--ink);
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}
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.dice svg.ic {
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width: 14px;
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height: 14px;
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}
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.reroll-world {
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margin-top: 12px;
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font-size: 12.5px;
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font-weight: 600;
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color: var(--ink-3);
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background: none;
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border: 1px solid var(--border);
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border-radius: 8px;
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padding: 5px 12px;
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cursor: pointer;
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}
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.reroll-world:hover {
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border-color: var(--ink-4);
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color: var(--ink);
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}
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@media (max-width: 760px) {
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.grid {
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grid-template-columns: 1fr;
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}
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}
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</style>
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