go.mod declares the module path (github.com/JustinZeus/spreadlab); every
import inside the repo is spelled relative to it. Layout follows the
standard Go shape: cmd/<binary>/main.go per executable, internal/ for
packages other modules may not import (the compiler enforces this).
No engine code yet, just a placeholder main that proves 'go build' works.
This commit is contained in:
Justin Visser 2026-06-10 11:57:10 +02:00
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# spreadlab
Self-hosted dashboard that runs an agent-based deepfake-spread model live:
change the levers, watch the spread, and (later) search for the best
intervention under a budget. Output is illustrative, not validated.
Status: milestone 1, porting the simulation engine.
Layout:
- `internal/engine/` - the pure simulation engine (no web dependencies)
- `cmd/spreadlab/` - the server binary (milestone 2)
- `web/` - Vue 3 + TypeScript frontend (milestone 2+)
MIT licensed.