mirror of
https://github.com/JustinZeus/Wholphin.git
synced 2026-07-08 23:51:21 +02:00
## Description Issue 943 where trickplay images were misaligned with seek preview mages. I made a post in issues but figured i'd go ahead and make the pull request. per gemini: In SeekPreviewImage.kt, the code calculates which tile in the grid to display based on the current timestamp: val x = (tileIndex % trickPlayInfo.tileWidth) // x position within tile grid val y = (tileIndex / trickPlayInfo.tileHeight) // y position <-- BUG IS HERE To find the correct row (y) in a grid, you are supposed to divide the current index by the width of the row (the number of columns), not the height. Why this breaks: Let's assume a standard trickplay grid that is 10 images wide (tileWidth = 10) and 5 images tall (tileHeight = 5). If you are looking at the 12th image (tileIndex = 11), it should be on Row 1 (the second row). The code calculates y = 11 / 5 = 2. It skips to Row 2! Because it divides by the smaller height value, the y coordinate increases much faster than it should. This causes the preview to visually "jump" down to future rows prematurely, and then snap back as the x coordinate resets, causing the exact "flashing back and forth" you saw with the credits and intros. ### Related issue Fixes #943 ### Testing Tested in Android TV (Android 9) and it does indeed display proper seek previews using trickplay images. ## AI or LLM usage Gemini Pro was used to find and fix this bug. |
||
|---|---|---|
| .. | ||
| config | ||
| schemas/com.github.damontecres.wholphin.data.AppDatabase | ||
| src | ||
| .gitignore | ||
| build.gradle.kts | ||
| proguard-rules.pro | ||